Monday, September 24, 2018

Reflection One

The past few weeks, we have delved into the first four chapters of Groundswell, by Charlene Li and Josh Bernoff.  Li and Bernoff define the groundswell as, "a social trend in which people use technologies to get the things they need from each other, rather than from traditional institutions like corporations".  There is a lot of valuable content from these chapters that is useful to us when developing a more effective social media marketing strategy to advance our goals.

First, Li and Bernoff explain the importance of identifying your target population and using a Social Technographic Profile to determine how they participate in the groundswell.  The Social Technographic Profile provides us with data regarding how people use technology.  We can use this data to categorize consumers as Creators, Conversationalists, Critics, Collectors, Joiners, Spectators, or Inactives.


Once you identify your target audience and determine their classification based on their Social Technographic Profile, you can determine your strategy based on how your audience participates in the groundswell.  Consider my post last week on the marketing value of using photo modes in video gamesPew Research Center states that 72% of men aged 18-29 play video games compared to 49% of women in the same age range.  In addition, the Social Technographic Profile of young men and women in Groundswell shows that young men are likely to be Creators, Critics, Joiners, and Spectators.  Therefore, a gaming feature in which gamers can create user-generated content, share their creations, and interact with others is an ideal way to engage gamers.


Second, for us to effectively engage the groundswell, Li and Bernoff state we must focus on building relationships with our consumers instead of striving for technical competency across platforms.  The most current (and controversial) example that we are all familiar with is the Nike's Just Do It campaign advertisement featuring Colin Kaepernick. Take a look at "Dream Crazy", the first TV advertisement in the campaign below:


According to Sprout Social, 66% of customers are belief-driven buyers and believe it is important for brands to take a stand on social and political issues.  In addition, 78% of liberal identifying customers are belief-driven buyers compared to only 52% of conservative identifying customers.  Since Nike's primary customer base tends to be urban and liberal young people, the best strategy for Nike to build relationships with customers is to take a stand on an issue that their customer base will likely be sympathetic toward.


According to sales information available so far, their controversial strategy has been a success.  Around the time the ad released, Nike gained 170,000 new followers on Instagram and comments about Nike increased 1,678%. While commenting on Nike increased immensely, it is imperative to remember that not all the comments are positive.  Online sales increased 31% and Nike stock hit a record high of $83.90 following the release of the ad, indicating they were successful in targeting their audience and building a relationship with them.

Finally, it is critical that we remember that our brand is what the groundswell says it is.  Through reviews, tags, Wikipedia contributions, and other activities, the groundswell is who defines our brand.  If the groundswell has positive things to say about your brand, things like reviews or tags can boost sales or help additional consumers find your content.  If they do not have positive things to say about your brand, these groundswell activities can sour a brand or campaign.  For example, in 2017 Dove launched a new line of 7 body-shaped shampoo bottles, "to show our iconic bottle can come in all shapes and sizes too".  However, instead of inspiring customers, the bottles were ridiculed by the groundswell on several platforms, including Twitter.  


The overwhelmingly negative response killed any chances the campaign had of success.  As we work to promote our own brands we must remember that our brand is what the groundswell says it is, and we need to anticipate what they might say!  We also must always be monitoring how consumers are talking about our brands.  Don't be like Dove.  Identify your target audience, design a strategy to cultivate relationships with them, and always think through the possible consequences of a campaign.

Tuesday, September 18, 2018

Photo Mode from a Marketing Perspective

Anyone who keeps track of recently released and upcoming video games knows that the photo mode feature is becoming increasingly more common in new games.  Games like God of War, Horizon Zero Dawn, and the upcoming Fallout 76 each have a photo mode which allows players to artistically 'photograph' their in-game experiences.  For those of you who may not be familiar with the features often included in photo mode, check out this quick video which outlines how players can get creative with their content.

As you can imagine, photo mode is exciting for us gamers because it allows us to interact with our games and its characters in a different way than ever before.  For example, God of War fans took advantage of photo mode to bring out the softer side of the grumpy main character, Kratos (below).  Additionally, photo mode allows those of us who play single player games to get involved in gaming communities by sharing photos we have taken.  How am I supposed to believe you demolished that boss if you didn't take a picture and share it?


Apart from being a whole lot of fun on our end, including photo modes in video games has huge benefits from a marketing perspective.  Photo mode encourages participation from gamers, even those of us focused on single player games.  Online games such as The Elder Scrolls Online or Call of Duty offer numerous forums and communities for players to meet and group-up along with the in-game social features.  Single player games, by nature, offer less social interaction and less community building on their own.  Enter photo mode!  Photo mode is an excellent way to take advantage of the groundswell and encourage sharing, community, and participation among players, especially those of us who play single player games.


Game developers can encourage photo sharing and user participation by incentivizing the use of photo mode.  For example, PlayStation Blog encourages participation through their Share of the Week challenge in which they ask us to share our photos on Instagram or Twitter for a chance to be featured on the PlayStation blog.  The most recent challenge encouraged players to utilize the photo mode in Marvel's Spiderman.  To enter a photo in the Share of the Week challenge, players must post their photo to Instagram or Twitter and use #PS4Share and #PSblog.  The chance to be featured on the PlayStation Blog keeps gamers posting weekly and using the tags requested by PlayStation.

The creation and sharing of user-generated content by players is essentially free advertising and markets the game directly to potential customers.  Has someone you followed on social media ever shared a photo of the delicious-looking dinner they ordered and all of a sudden your stomach is rumbling?  That is exactly what the sharing of photos can do for the video game industry.  Photo modes and the sharing that comes with it allows potential customers to be sold on the amazing graphics, realistic landscapes, and terrifying enemies by us, their fellow gamers, instead of the game developers themselves.  Soon after, they may be running out to pick up a copy of the game to test out for themselves!

Do you play any games with photo modes? I would love to see your original content in the comments below!  Here is mine: